Overview

The Overview is the first page of Game Analytics: the headline figures of the selected version, with pointers to what deserves a closer look.

The Overview: headline tiles, game funnel and players starting per day
The Overview: headline tiles, game funnel and players starting per day

Headline Tiles

TileShows
PlayersPlayers who joined, with the filters applied.
InstancesInstances with at least one of these players.
Completed the gamePlayers who completed the game, and their share.
AbandonmentThe share of abandoned instances among all the others (whether or not Include abandoned is on).
Median play timeThe typical time from a player's first to their last recorded action.

Game Funnel

The funnel shows how many players got how far:

  1. Joined the game,
  2. started playing,
  3. entered the first scene,
  4. reached a tracked element (any info, question, mission, scene, … of the game),
  5. completed the game.

The steepest drop tells you where to look first.

Players Starting per Day

A chart of how many players started each day, in the game's time zone. It shows the effect of a launch, an event or a school visit.

Elements

One tile per element type the game uses, with its main figure: e.g. of graded answers were correct for questions, of assigned missions were completed for missions, of players entered each scene, on average for scenes. Click a tile to open that type's table in Elements.

Worth a Look

A short list of things that stand out, each linking to the element concerned:

  • Hard question: a question fewer than 70% of players answered correctly.
  • Rarely reached: the element that the fewest players reached.
  • Steepest drop: the funnel step where the most players were lost.
  • Many players stopped after: the last thing that most of the players who did not finish did.
  • Branch nobody took: a conversation option that nobody chose, although at least 5 players answered its statement.