Overview
The Overview is the first page of Game Analytics: the headline figures of the selected version, with pointers to what deserves a closer look.

Headline Tiles
| Tile | Shows |
|---|---|
| Players | Players who joined, with the filters applied. |
| Instances | Instances with at least one of these players. |
| Completed the game | Players who completed the game, and their share. |
| Abandonment | The share of abandoned instances among all the others (whether or not Include abandoned is on). |
| Median play time | The typical time from a player's first to their last recorded action. |
Game Funnel
The funnel shows how many players got how far:
- Joined the game,
- started playing,
- entered the first scene,
- reached a tracked element (any info, question, mission, scene, … of the game),
- completed the game.
The steepest drop tells you where to look first.
Players Starting per Day
A chart of how many players started each day, in the game's time zone. It shows the effect of a launch, an event or a school visit.
Elements
One tile per element type the game uses, with its main figure: e.g. of graded answers were correct for questions, of assigned missions were completed for missions, of players entered each scene, on average for scenes. Click a tile to open that type's table in Elements.
Worth a Look
A short list of things that stand out, each linking to the element concerned:
- Hard question: a question fewer than 70% of players answered correctly.
- Rarely reached: the element that the fewest players reached.
- Steepest drop: the funnel step where the most players were lost.
- Many players stopped after: the last thing that most of the players who did not finish did.
- Branch nobody took: a conversation option that nobody chose, although at least 5 players answered its statement.